We must start by acknowledging Janet Cardiff and George Butes Miller and their work “Video Walks” which was the inspiration behind our creative piece.
Our definition is as follows: a video walk is a multisensory tour that holds a particular visual emphasis. For this walk to be successful, a smartphone needs to be used as well as earphones, which are plugged into the medium. The viewer stands at the same location where the footage has been shot. The participant needs to turn on his/her phone, access the video via YouTube and to press play. The 10 minute long footage consists of one single shot which adds a raw and ghostly feel to our footage. The participant is both an engaged listener and viewer and follows the prerecorded footage on the cellular device. This cellular device is held at arms length, comfortably to mimic the present space. As Cardiff and Miller mention “the architecture in the video stays the same as the physical world, but the people and their actions change, so there is a strange disjunction for the viewer about what is real.” This piece requires the participant to interact with his/her senses as well as interact with the space, the architecture and the people in that space. Throughout the walk, the voiceover directs the participant to pay attention to specific elements that make up the space with the engagement of touch, sound, sight and smell. Our goal for this piece is for the viewer to notice their body and how it reacts to the space; we do so by asking the participant to concentrate on the relationship between their body and the space that they are in.
Our imaginative map blends together the “real” physical space and our perceived predisposed footage, blurring the lines between the two realities.
By Lisa Suliteanu and Frédérique Rajotte